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> Making pro-quality text got easier, too. Style your text, apply outlines, shadows, bevels, and more, and you can still edit your text, change font and size, and even tweak the style settings.

This is a game-changer. I tried to use GIMP to typeset comic translations many years ago, and the workflow was so terrible I had to resort to a few extra tools, complicating my workflow. I'll have to try the new text editing to see for sure, but it sounds like typesetting is now comparable to what's offered in proprietary editors.



Agreed, surprisingly capable in 3.0 compared to latest krita or inkscape. Krita 5.3 is supposed to get a major overhaul for text as well (real time preview, on-canvas editing).


I get it's a painting program first and foremost, but Krita's text tool is shameful. Glad to hear.


Can it render text at better than 72dpi? It couldn't when I last checked a couple years ago, and that seems like the kind of fix that would belong in a major release.

GIMP has always been useless for my workflows, professional and personal, for that reason, and Photoshop's just a far higher quality and more useful piece of software. But with that fixed I think at least I could recommend GIMP in something close to good conscience for folks who can't yet afford anything better.

Although really, even there the UI is so bad that Photopea would still be preferable, webapp or no. At least that knowledge transfers. Time spent learning GIMP is just wasted.


So excited to try this. I had the exact same experience.




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