Irrefutable point though - it's one thing to want something for free as a consumer, but quite a different story as a creator or developer. I totally get the rationale behind charging to keep quality high.
Charging also creates a contract and with that contract be able to enforce a minimum standard. That helps greatly too.
Irrefutable point though - it's one thing to want something for free as a consumer, but quite a different story as a creator or developer. I totally get the rationale behind charging to keep quality high.
Charging also creates a contract and with that contract be able to enforce a minimum standard. That helps greatly too.