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I think you answered it. Everyone has their own moral compass and act accordingly.

The concept of “No Ethical Consumption Under Capitalism” and the moral framing of later seasons of The Good Place give good representations of how.

Ultimately each person makes a mark of what they can and cannot care about, and caring about literally everything is a fast-track to total impotence.

Some situations are (relatively) easy:

  * Harry Potter is a relatively isolated (though formative for many)
    franchise.
Some situations are way harder.

  * Nestle creates a HUGE amount of the food we eat.
  * Amazon powers half the internet
  * Microsoft is the backbone of a huge number of corporate sites.
    Excel makes the world go round.
Unfortunately, this is all up to you, and there are individual scales of “harm to the world by participating” vs “harm to you by abstaining” you have to personally weigh. There is no global answer.

I think a way-out exists if we accept that "shopping isn't politics" [0]. In a nutshell:

* Bad news: "Voting with your wallet" is actually pretty ineffective. Big companies know it, diversify around it, and they're happy when consumers are neutralized and busy infighting with one-another over consumptive purity, instead of...

* Good news: Organizing politically does work, and is so much more-effective that you can arguably redeem any evil taint on your shopping list by engaging in it.

[0] https://doctorow.medium.com/https-pluralistic-net-2026-05-21...


People … say that all the time. *I* say that all the time. It’s true enough to be accurate in 99.9% of the cases; and we put barriers in place when implementing code (like configuring the hashing algorithm) to keep it that way.

Battery life is better.

> Longer Workout Battery Life and Faster Charging

Apple Watch Series 12 continues to offer up to 24 hours of everyday battery life9 and now offers up to 10 hours of battery life during an outdoor workout — 25 percent more than the previous model.10

An increase to 10 hours of workout tells me battery life is better, but maybe not “better enough” to give the 24 hour number an increase (or the higher HRV checking frequency is eating the rest of the gains)


No, it’s not. 24 hours is the same as series 11. And you are comparing to series 10, not 11, that already had this improvement. I do not work out 10 hours a day, so that number is literally meaningless/pointless.

It has a Steam Review Score of 84%. What are you talking about?

Yeah and Star Citizen has half a billion funding, and then WHAT?

Also what was it when the game released? It was waaay negative.


>Also what was it when the game released? It was waaay negative.

yeah, it was. and now it isn't.

this is known as a "turnaround".


Yeah, but who cares. Most of the people buy a game when it gets released.

Not necessarily. Both NMS and Minecraft are still selling quite well a decade or more after release. Not to mention things like WoW (22 years and still millions of daily players).

Yeah, these are essentially online/mmo games. Of course they have a changing audience. I'm talking about games which say oooh we gonna have 1000 planets, all unique. And on release day you they will have 3 unique planets, and 7 more which all feel the same and the features promised nowhere to be found.... but they put it in 2 years later. All this from premiere development studios with 20+ year background and 100+ mln funding.

One billion by May...

I’m one of those weird people that liked the game from the very beginning, and I’ve bought it at least twice for myself (different systems). I played it like 50 hours at the start. I always wanted a simple, procedurally generated space exploration game.

They’ve done an incredible job fleshing out the universe, giving us new things we can build, simple city management for people that want that, and the same exploration system for those that wanted that.

It was sold as, is, and will always be a sandbox game with some simple, procedurally generated “missions” to get you going to the next point of interest or having the next, relatively low-stakes fight.

And that’s okay. People play Animal Crossing and Minecraft. People can play this. Some of us are happy to. Some of us see a $50 game and say “yeah, 50-100 hours of time in this is my money’s worth”. And some of us spend 3000 hours in the game because we love the creating and sandbox feel of it.

Some people like Farming Simulator 2020 - I’ll never understand it and it’s not for me, but plenty of people do. Some people like Powerwash Simulator.

It’s okay if No Man’s Sky wasn’t the *specific* game you were hoping for and if it hasn’t become it; but that doesn’t make it a bad game, it just makes it “not for you”.

I wish these threads weren’t always filled with people complaining about a game that wasn’t made for them. It’s been a decade. It’s time to move on.


I feel like NMS is definitely catered to people who prefer to define their own way of having fun. There’s practically zero hand-holding. There isn’t much emphasis on narrative either, and the story is almost completely optional. It’s more about finding your own game within the game, where simply existing and exploring such a vast universe can be the whole point.

In that sense, I’d argue it’s almost more of an environment simulator than a traditional game. I can totally see why someone coming into it expecting a strong narrative, memorable characters, and lots of character development might end up disappointed.

For me, though, this is the game I keep coming back to. There’s just nothing quite like heading into a world that nobody has ever visited, with a pretty good chance that nobody else will ever visit it, and still leaving your little mark there.


Part of me is secretly hoping / assuming they’re releasing new features as a testing bed for the changes in Light No Fire. I’m also very hopeful for Light No Fire. *VERY* hopeful, but I have to assume all these updates are for their broader engine. I hope..

I assume as well. I’m concerned that it’s in development hell. Sean mentioned that they’ve been working on it for 7 years.

In hindsight I think the great thing about NMS was that it shipped in such a raw state and they continually improved it based on community feedback.

I have faith though —- they know a lot more from building NMS and managing the community. They absolutely know what a good game feels like.


Sean has said so explicitly in multiple videos, including the "deep dive" video for today's update.

That’s fine, it has a sustained concurrent players online of > 7k every day for the last 6 months [0]. Few games on Steam achieve that.

While several people are complaining about a one-time-cost game with an absurd amount of updates that had a rough launch, thousands of people are continuously happy, the subreddit expresses joy. It’s okay to “not get it”; but at some level, this much hate and dogpiling over a game that’s not harmful and not fostering a toxic community is … embarrassing for those participating in the hate.

[0] https://steamcharts.com/app/275850#6m


What hate? What dogpiling? People are simply talking about how they aren't into the game and find it shallow.

I sense a lot of unwarranted defensiveness from certain fans of the game. Having sustained concurrent players on Steam isn't going to transform the game into something it's not for the people who just aren't into it.

I've relaunched it multiple times over the years when a new content update comes out, and I get the same feeling of shallow blandness every time and move on. The core gameplay simply does not do it for me.


That's another great point. And the general trend (ignoring the peaks of releases) is trending upward which is especially rare on Steam.

If someone is that frustrated with AI, do they not just … switch to not using AI and doing it by hand, asking simpler next-step questions and hand-coding, instead?

I wanted to reply this to your other comment but it works here as well.

If I get frustrated by it because it just would not "listen", I discontinue its use!


Maybe, in a better world, but... nah, there's no time for that!

But it’s *wildly* unhelpful. Would you talk to your coworker like that? “Half the site is blue” or would you laugh and go, “Uh, whoops, now both buttons are blue, just wanted the ‘Add to Cart’ button.”

Either that, or your coworker themselves would laugh and tell you about it later.

That’s also where this quiz lost me. I wouldn’t respond in either way, I’d say “all buttons look blue now. Can we make it so that just the Add to Cart button is blue? I’m okay with Add to Cart having its own class to make it easier.” or something.


Technically correct is the best kind of correct.

FYI I actually agree, it also surprised me. Anyway everything is deterministic on the website so it's not like that prompt actually has an influence on anything.


> We grant copyrights to encourage production of new works for the benefit of the public

Which includes giving creators royalty rights that can be passed on to their heirs, so the elder author can finish their manuscript on their deathbed as a gift to their family.


Congress has currently chosen a duration of life + 70, but my point is that it's absurdly far beyond anything necessary to encourage the production of new works. When you consider the costs of copyright monopolies to the public, it's clearly out of whack. As I said, the majority of revenue from copyrighted works happens in the first couple of years of release.

I completely agree that life+70 is absolutely obscene, as my response to your parent post clarifies. I moved on from that since I thought my stance was clear (14 + 14 or 28 total), and moved on to “we should still honor the copyright even if they die, because heirs matter.”

NEVER have I argued for life+70 and I never will.


Has this ever happened, or is it a scenario you made up in your mind?

I know a few great works were published posthumously, but most of these were because somebody thought it was really important to share, not because it was a golden goose they wanted to start... milking.


I don’t have a specific example; but I don’t like the idea of an author, photographer, painter, songwriter, etc’s familt losing their copyright because their plane crashed the day after they recorded a record.

And again, to be clear, since apparently people think I’m defending life+70. I am abso-fucking-lutely not.

I want 14+14 or raw 28 back.

Edit: oh apparently I do, thanks Kagi Assistant.

Otis Redding Died in a plane crash literally 3 days after recording a famous track and his family earned a LOT after his passing.


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