As is usual in the modern world (and probably since the beginning of time since there's nothing new under the sun for the last ~2,000-3,000 years), not enough people will care for it to have any measurable screwing effect.
Not so strange, there is lots of money to be made by people not owning things anymore. Especially getting rid of physical second hand sells/buys will force consumer to buy the games straight from Sony again, who is the only store you will be able to buy Playstation games from.
But yeah, hopefully the community and ecosystem is aligned enough to massively fuck Sony over this, vote with your wallets people.
Xbox already lost one console war over plans to stop the second hand market so they know how important it is to players. Their new disc to digital feature is proof they are looking at Sony's mistakes and slowly moving in the opposite direction. It basically removes the most serious thing that made physical games less convenient.
If the PS6 is digital only and Xbox doubles down on discs it might be a slam dunk victory. Not all players understand or care about it now, but if they explain it well in the launch window and combine that with their back compat history I think they have a good chance to win.
Even Microsoft knows that gaming is a competitive market and pulling customers from PlayStation is better than trying to extract as much as possible from your existing user base. One Game Pass sub is worth more than marketplace fees from 3 extra games you would normally buy used.
> Especially getting rid of physical second hand sells/buys will force consumer to buy the games straight from Sony
That's what lawyers and other corporate drones think, but they are plain wrong.
The only reason why people want to buy a copy from second hand is because they can't afford the price of a new one. In reality these people will never ever buy straight from Sony, simply because it's too expensive for them. Simple as that. They much more likely to turn to free pirate copies instead.
Yeah, okay, I made the same mistake as Sony. I wrote "buy", but what I meant was "spending money" in a general sense (regardless if it's buying ownership or paying a license fee). Second hand customers simply can't afford (or willing to pay) the price of a new copy. Trying to force these people to the Sony shop is a really bad move and won't work.
Otherwise you're right, it's absurd that license fee is the same as the price of an owned copy.
Cars you've been able to lease since before I was born probably. Dishwashers and other home appliances are possible to finance here too, effectively renting it until you "own it", in comparison with leasing.
Still, not as bad as the "digital licensing" hell we're in when it comes to video games, but there is zero ownership at the end of it.
> Just wait until they manage to apply it to physical goods like cars and dishwashers.
This already happened... It's called subscription or mortgage loan.
Most households don't have that kind of money at once, they are already forced into a loan with regular payments. This means not the buyer but the bank owns the car until the last penny is paid.
See, because of the learning experience I steer away from non-fiction books. I am deeply afraid of the narrative red string applied to reality - connecting a tiny subset of the observable data points to a simplified interpretation/explanation of the whole. If I want to learn, I look at raw data, reports, white papers, etc.. Because authors always have some bias or other, especially when they decide to write a book-length document. (Except, of course, a data catalog of sorts, like a lexicon or other exhaustive enumeration - those are usually a good starting point) I have enough of my own biases, and rather get a diverse set of inputs on a topic. Fiction though? Sure, let's suspend our disbelief and have some fun.
Edit: to clarify: this is not me accusing authors of non-fiction books to always have some evil agenda to push. One human only has limited capacity and things will always fall through the cracks. Do your own research with the constraints you actually care about, if you can.
Yes, everything outside of personal experience is somewhat fictional - one probably wouldn't agree with the biases, assumptions or assessments of any author/content creator.
I read it more like a complex joke, or rather, a stab at the problem of why generative material of that caliber feels so fundamentally wrong to some of us.
Because of weightings around other things you aren't going to get a 1:1 50% of input code used node so it uses node 50% of the time. There's enough randomness and other stolen content to (in theory) bias it towards weird outputs/choices
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