I'm curious about your exact case. In my experience I often had luck with evidence based approaches where the agent had to prove something first in order to make a statement (or write/do some tests first before making claims).
I agree though that one has to be very careful when trying to "fix" things with agents in a big codebase without it introducing new defects.
These things always look impressive but I fail to see how they are usable beyond demos or simple games. In my experience the topology is often a mess and texturing is difficult as well
Woah amazing clips thanks for sharing! The GH repo is definitely in early stages and prob laying the ground work for using the real world as part of the pre production process for a game/movie, etc.
i discovered doing this in claude design and i can tell you... it's useful in a professional domain. Although I am not going to share what I'm using it for, to keep an edge in my domain ;)
Usually auto mode does mild things that are dismaying but not dangerous, or maybe not noticed (like if it posts sensitive local data in a request that gets logged but never exploited.)
I agree though that one has to be very careful when trying to "fix" things with agents in a big codebase without it introducing new defects.